Pokemon Lucid v1.2.7b - Bugfixes for randomizer

Can be skipped since none are present in the previous patches (non randomizer patches). Patch must be applied to a fresh copy of pokemon emerald. The new lua script has to be downloaded alogside the patch.

Download Patch

Lua Script (Right Click Download)

Changelog

  • Bugfixes
    • Fixes Well Baked Body not having any ai checks
    • Fixes Recoil drastically incrasing recoil damage

Pokemon Lucid v1.2.7 - Scaled Randomizer Release

Patch must be applied to a fresh copy of pokemon emerald. The new lua script has to be downloaded alogside the patch.

Download

Updated version to increase threshold for 0-1 badges. Version number wasn't changed.

Download Patch

Lua Script (Right Click Download)

Patch notes

Credits: Glow helped a lot with learnsets, tables and ability ideas

  • Scaled Randomized: Randomazation is based on base stat total with few exceptions (threshold are inclusive).
    • 0 Badges: 0 - 305
    • 2 Badges: 305 - 390
    • 4 Badges: 390 - 490
    • 6 Badges: 490 - 550
    • 8 Badges: 500 - 550 (Legendary mons are not included)
    • Legendary mons are replaced with other Legendaries / Rotom
    • The starter has it's own table and they don't have 3 ivs
    • Happiny, Honedge and Nincada (except Ninjask) lines are not available
    • Randomazation is based on trainer ID so reset the game if you want a new pool
    • Eggs aren't randomized

Note

  • You can check the encounters you can get on a given route in the encounter table in-game
  • Dex will be updated soon

Pokemon Lucid v1.2.6

Patch must be applied to a fresh copy of pokemon emerald. The new lua script has to be downloaded alogside the patch.

Download

Download Patch

Lua Script (Right Click Download)

Changelog

  • Bugfixes

    • Fixed Melmetals weight
    • Fixed Brick Break/Psychic Fangs/Raging Bull breaking screens if target is immune
    • Fixed Spread Moves criting Battle Armor mons in doubles. Could only happen if the BA mon was in slot 2
    • Fixed hazards using the original types when a mon was terastallized
    • Fixed negative priority moves being affected by dazzling abilities
  • Note

    • Santiago Ursaluna still has bulletproof isntead of guts which is not going to be changed

Current known issues

  • Battle Engine
    • If Eject Button ejects into an Intimidate (applies to all abilites that trigger immediately) mon Life Orb / Shell Bell will miss timing
    • In a 1v2 Multi Battle when the right opponent side has no mons left and 2 mons die at the same time, the left side will sent out a bad egg which can potentially freeze the game
  • Battle AI
    • Hone Claws is a fake move. The ai never considers it.
  • Trainer Mon Ursaluna from Santiago has Bulletproof instead of Guts